inherit NPC;

void create()
{
        set_name("书生", ({ "shu sheng", "shu", "sheng" }) );
        set("gender", "男性" );
        set("age", 22);
        set("long",
                "一个在街上闲逛的少年书生。\n");
        set("shen_type", 1);
        set("combat_exp", 10000);
        set("str", 10);
        set("dex", 10);
        set("con", 10);
        set("int", 10);
        set("attitude", "peaceful");
        set_skill("dodge",20);
        set_skill("unarmed",20);

        setup();
        carry_object("/clone/cloth/changpao")->wear();
        add_money("coin", 200);
}